Printer-friendly copy
Top MechCommander MechCommander 2 Mission Builders Guild topic #906
View in linear mode

Subject: "Grrr another problem" Previous topic | Next topic
EmotionWed Apr-20-05 02:42 PM
Member since Apr 12th 2005
15 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
"Grrr another problem"
Wed Apr-20-05 04:26 PM by Emotion

  

          

Hello anyone that is reading this. I have got more info and problems form this wierd editor file. Ok look i read the editor file and i seen it say thatyou need some files for it to function but i don't know how i could create those files. If anyone has a solution please respond

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

Replies to this topic
Subject Author Message Date ID
RE: Grrr another problem
Apr 20th 2005
1
RE: Grrr another problem
Apr 21st 2005
2
      RE: Grrr another problem
Apr 21st 2005
3
           RE: Grrr another problem
Apr 23rd 2005
4
                RE: Grrr another problem
May 02nd 2005
5
                     RE: Grrr another problem
May 03rd 2005
6

BrainiacWed Apr-20-05 08:00 PM
Member since Feb 26th 2003
17 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#1. "RE: Grrr another problem"
In response to Reply # 0


          

Are you refering to the editor GUIDE ?
what are the file extensions of the files in question ? .ABL,.FIT,.PAK,

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

    
EmotionThu Apr-21-05 05:15 PM
Member since Apr 12th 2005
15 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#2. "RE: Grrr another problem"
In response to Reply # 1


  

          

The files are 1 fit file, 2 tga files and 1 pak file ill tell you what it says in the file.

The following files are required to play a mission:
• \Data\Missions\MyMission.fit (where MyMission is the name of your custom mission)
• \Data\Missions\MyMission.pak
• \Data\Textures\MyMission.burnin.tga
• \Data\Textures\MyMission.tga (required if further edits are to be made to the mission)

Hope that can get you started in solving this .

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

        
BrainiacThu Apr-21-05 09:52 PM
Member since Feb 26th 2003
17 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#3. "RE: Grrr another problem"
In response to Reply # 2


          

these are files that the editor Creates when you save your mission they are saved in the MC2 folder
this part of the editor GUIDE is just telling you that these are files that you will need if you are going to send or upload you mission to someone.

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

            
wolfmanSat Apr-23-05 06:31 AM
Member since Apr 15th 2003
351 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#4. "RE: Grrr another problem"
In response to Reply # 3


  

          

You must create mymission.tga yourself. This is the texture of your terrain.

It is a uncompressed, 24bit color tga file. Depending on the size of your map you have to select the size of this file: a 120x120 terrain map needs a 1536x1536 pixel mymission.tga file.

check out wolfman's missions and wolfman's forum at
http://s2.invisionfree.com/wolfman_x_forum/index.php

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

                
EmotionMon May-02-05 08:01 PM
Member since Apr 12th 2005
15 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#5. "RE: Grrr another problem"
In response to Reply # 4


  

          

Oh but i still don't know how to make one respond.

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

                    
wolfmanTue May-03-05 04:25 AM
Member since Apr 15th 2003
351 posts
Click to send email to this author Click to send private message to this authorClick to view this author's profileClick to add this author to your buddy list
#6. "RE: Grrr another problem"
In response to Reply # 5


  

          

There is no guide; just play around with the editor and try things out; after some years you become an expert.

check out wolfman's missions and wolfman's forum at
http://s2.invisionfree.com/wolfman_x_forum/index.php

  

Alert Printer-friendly copy | Reply | Reply with quote | Top

Top MechCommander MechCommander 2 Mission Builders Guild topic #906 Previous topic | Next topic
Powered by DCForum+ Version 1.27
Copyright 1997-2005 DCScripts.com