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WolfCrossThu Mar-04-04 07:50 PM
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"MC/MCG Resources"


          

Every once in a while someone has a question about where to find what with MC/MCG.

Here are few links that may help you in your quest for knowledge:

Mission Extender:

Created by Martin Bryant which allows the user to link missions into a campaign file, and allows for some special scripting.

http://www.colossus.demon.co.uk/mechcommander/extender.htm

DSC's Mission Script Hacking:

Mostly created by me, but also Timberwolf and deutzman contributed/collaborated. Several scripting methods used to allow you to include stuff that the original developers had in their missions.

http://www.dropshipcommand.com/mobile_hq/mission_hacking.htm

MCG Single Player and Multiplayer Missions and Campaigns:

http://www.dropshipcommand.com/missions/mcg_main_mission.htm

The DSCRaid link still works

Also I believe MechLab still has some MCG resources:

http://dynamic4.gamespy.com/~mechcommander/testernew31.shtml

Hopefully this helps.

-WC

PUMA PUMA PUMA

  

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Replies to this topic
Subject Author Message Date ID
RE: MC/MCG Resources
Feb 22nd 2005
1
RE: MC/MCG Resources
Aug 22nd 2006
2
      RE: MC/MCG Resources
Oct 14th 2009
3
RE: MC/MCG Resources
Jul 28th 2010
4
RE: MC/MCG Resources
Aug 11th 2010
5

FireFlameTue Feb-22-05 01:11 PM
Member since Jan 28th 2004
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#1. "RE: MC/MCG Resources"
In response to Reply # 0


  

          

What is Mission scripting? is it like so u can hack into the games missiona dn be able u use sheat and stuff aswell as making the game more difficault.



fireflame.


  

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SwabbTue Aug-22-06 02:50 AM
Member since Apr 05th 2003
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#2. "RE: MC/MCG Resources"
In response to Reply # 1


  

          

Quote
What is Mission scripting? is it like so u can hack into the games missiona dn be able u use sheat and stuff aswell as making the game more difficault.fireflame.


I believe wolfcross was talking abotu the "brain" scripting for the pilots in the mission builder.

Damn the torpedoes...
FULL SPEED AHEAD!!!

Admiral David Farragut,
Battle of New Orleans

  

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KnightFandragonWed Oct-14-09 02:34 AM
Member since Oct 14th 2009
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#3. "RE: MC/MCG Resources"
In response to Reply # 2


  

          

How do u add mechs into the original campaign....Im sure if u have played Mechcommander you have gotten the MAd Cat Addon patch. Now how do u do that? Except I want to add in a Masakari W, Thor A and Vulture A at lvl 1 instead of a Mad Cat..or replace those 3 starter mechs all together.

Lord-Knight Legionniare Fandragon "Ghostbear" Crimsonspirit

  

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Maddog1278Wed Jul-28-10 07:40 PM
Member since Apr 16th 2006
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#4. "RE: MC/MCG Resources"
In response to Reply # 0


  

          

Links are broken. Anywhere else I could find the editor extender?

Help is appreciated.

___________________________________
Nova Colonel Seth "Maddog" Menetius
Commander of the 39th Wolf Supernova

  

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szarkWed Aug-11-10 08:56 AM
Member since Aug 11th 2010
1 posts
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#5. "RE: MC/MCG Resources"
In response to Reply # 4


          

Hi Maddog1278,

I was recently looking for the editor extender myself and found all the download links to be broken. Luckily I found it stored on my PC from when I had downloaded it previously.

I came across your message and uploaded it to my site for you, as well as a few additional files you might need to get it running.

http://simonburford.com/other/mechcommander

Enjoy!

  

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