#25. "RE: Source Code Work" In response to In response to 24 Mon Nov-29-10 09:28 AM by Magic
File is mission.cpp
Mission::initTGLForMission()
Rollin I made a hybrid of your message box:
void ControlGui::setMessageText( int mode, const char* getString, int timeToDisplay)
if mode = 0 (default) timeToDisplay is required in seconds. mode > 0 it displays your mesage box with pause game and press enter to continue, timeToDisplay not required.