and the class I would love to call is 'SoundSystem' and there is already an instance of it called 'sndSystem' but it's used by /gui/ or /viewer/
as said mc2bink.cpp is using the soundSystem instance of the GgameSoundSystem class I guess. but mc2bink is not used anymore.. but it makes me wonder if it IS possible to get the sounds active from the mclib folder
and yes I'm aware how a bad foot step sound implementation would sound like .. and I also know there are some old files in the source showing that they where planing to implement these sounds but decided against it.. bc of lac of time or other reasons but I'm sure I'm able to create a good foot step sound implementation if I'm somehow able to get these sounds working