15756, Some speculation Posted by mawg, Thu May-31-07 12:37 AM
With the advent of massive multi-player server, good hi speed internet, one can now field a high grapics intensive massive multiplayer game wherin the battles as prescribed in the Mechwarrior fantasy series are completely possible.
Players will be able to choose their sides and the architecture of the game will allow for selections of Mechs and weapons in accordance with the dominions selected. The game will enable players to select their battle mercs and their configurations, weapons loadouts, etc. Allies and units will also be possible. Retention of scores and a possible accounting system will enable warrior to buy their equipment and advance as credits are acquired and earned as well as absoption of mercs weapons and parts from destoyed opponents.
The massive scale of the multiplayer feature on a global basis will enable play 24 / 7 across the global timeszones. The features of alliances and units will create dynamic amalgamations of players that will certainly evoke the continual warfare that the game is premised on.
The architecture of the game and it's complexity will evolve assuring continuity and maintain peaked interest for the long term. High resolution graphics and simulation like environs will assure visual entertainmnet. Updated sound and 3D sound imaging will provide gamers a battle simulation that is worthy of the Mechwarrior following. Renewed interest in the game as its international appeal remains strong may allow for the investment this undertaking calls for to be returned to the game manufacturer in spades....
Molly
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