May 15, 2012
|| MechWarrior Tactics Beta|
Go register at the forum to be included in the beta for MechWarrior Tactics.
March 9, 2012
|| GameTrailers.com: MechWarrior Online|
A good video interview with Russ Bullock, President of Piranha Games, about MechWarrior Online.
If you haven't already, go register your callsign.
Open Beta this summer.
|| Historical: Liberation of Terra|
Historical: Liberation of Terra, Volume I is now available as a PDF and Preorder. This Star League Era sourcebook covers Stephan Amaris's coup and General Aleksandr Kerensky's response with the SLDF.
There are also some Kits composed of tables printed on heavy duty card stock for easy reference. There's one for Total Warfare and one for Tactical Operations.
February 28, 2012
Here's a trailer for MechWarrior Online featuring an Atlas being dropped from a DropShip.
February 21, 2012
|| MechWarrior Tactics Website|
The MechWarrior Tactics website is live. You can register your callsign now.
Tactics is a new free-to-play, strategy-focused MechWarrior game that is due out later this year for the PC. It is a turn-based game set in the BattleTech universe in the year 3025. Players can customize their mechs and go online to battle.
February 13, 2012
|| Experimental TRO: Primitives, Volume 2|
Experimental TRO: Primitives, Volume 2 is now available on PDF. It's $4.95 for stats and record sheets on thirteen pre-Star League 'Mechs, vehicles, and aerospace units.
February 9, 2012
Virtual World Entertainment™ is proud to announce the return of Red Planet™ for the Tesla II Cockpit System.
After extensive testing and evaluation by some of its premier independent operators, Virtual World Entertainment™ has authorized the general release of Red Planet™, allowing owners and operators of Virtual World’s™ Tesla II cockpit system an opportunity to offer an additional out of this world experience along-side the well-established hit, BattleTech™: Firestorm.
By releasing Red Planet™, Virtual World™ is following through on its commitment to continue extending the life and value of its legacy out of home entertainment platform while it continues to develop new, next generation products.
Originally developed as the launch title for the first generation Tesla VR cockpit platform, Red Planet™ was ported to the current Tesla II platform by Dallas, Texas based Elsewhen Studios. This Red Planet™ release also includes a new cockpit management suite developed by Elsewhen Studios to help facilitate the implementation of Red Planet as well as allowing greater remote management of Tesla II cockpits from the central operator’s station, increasing overall cockpit management efficiency.
Virtual World will be allowing all Tesla II Operators in good standing an opportunity to trial Red Planet™ for 30 days at no cost, allowing each player community a chance to re-visit the canals of Mars at excessive speeds to decide for themselves if Velocity truly equals Victory.
Headquartered in Kalamazoo, Michigan, Virtual World Entertainment® is a leading supplier of high-end, centerpiece attractions to the location-based entertainment industry. Virtual World® has produced and distributed cockpits since 1989. Virtual World Entertainment®, LLC is a privately held company. Visit today at www.mechjock.com.
Elsewhen Studios is a cutting edge game and software development company. Working from Dallas, Texas, Elsewhen Studios has been creating elegant software solutions and rich entertainment experiences since 2009. Red Planet and the Tesla Management System mark Elsewhen Studios' entrance into the location-based entertainment industry.
December 7, 2011
|| MechWarrior: Tactical Command|
Singapore-based game developer, Personae Studios, announce the release of their secretive "Seattle Project,” a project which will unveil as a new addition to the popular MechWarrior series: MechWarrior: Tactical Command. The new game, designed for the Apple iOS platform, is scheduled to make its debut in the iTunes App Store in 2012.
With more than eleven million game copies sold since its launch in 1989, the MechWarrior game franchise boasts a vast fan base, and recognition as one of the best-selling PC games of all time. Ten years have passed since the launch of MechCommander 2 in 2001, and with MechWarrior: Tactical Command, Personae Studios plans to bring strategic game play back into the MechWarrior franchise.
“Maintaining the discipline of secrecy has been monumental,” states Personae Studios’ Director, Edmund Koh. “But we've finally come to the point where we are comfortable with the quality of our offering, which is keeping with the expectations of our fan base for the pedigree of this franchise. The game will now be available on a mobile platform – this is history in the making for the [MechWarrior] franchise.”
Gamers can anticipate the upcoming release due to the partnership formed between Personae Studios, and Smith & Tinker in 2009. Other collaborative partners include Catalyst Game Labs; publishers of the BattleTech table-top games. Loren L. Coleman and Randall N. Bills, writers of numerous novels set in the BattleTech / MechWarrior universe, were the chosen scriptwriters for the game’s storyline set in the game period of 3050.
The game, which has been under development since the fall of 2009, will employ touch centric game play and Real Time Tactics (RTT). Players can also expect the same components that have made previous MechWarrior versions so popular among users, including: more than thirty mech options, highly detailed mission assignments, and an advanced weapons system, to name a few. Early focus group testing conducted during the 2010 Indianapolis Gen Con Convention proved positive, with many testers commenting on how MechWarrior: Tactical Command is to be the next installment of the MechCommander franchise.
To learn more about the upcoming release, view MechWarriorTC game trailers on YouTube, or visit www.mechwarriortc.com. For more information on game progress and release schedule follow MechWarrior: Tactical Command on Facebook, and on Twitter @MechWarriorTC.
About the Company
Personae Studios is the first and largest game developer in Singapore to specialize in game design, development, and supporting infrastructure on the Apple platform. Since October of 2007, the company has launched over a dozen game titles – many of which have received top-rankings and recognition throughout Singapore, and around the world. For more information on the company or upcoming releases, please visit PersonaeStudios.com.
About Smith & Tinker
Smith & Tinker develops and distributes widely appealing mobile games for today’s connected generation. Founded in 2007, S&T’s leadership and management teams have deep experience in games, entertainment and software development. More information is available at Smithandtinker.com.